Freelance Designer?
Freelance Designer? You didn't have to say that wasn't your job... it shows from all of you work. Sorry, that was a bit harsh, but this just looks like 'Captain Bubble' with mario sprites instead of brush work. Also, I am guessing that you stole the jump/platform script instead of making your own, I believe this because of the unreliability of the placement of the script's MC to the graphic of the platform (that was mainly in Captain Bubble, and I applaud you on creating a wall script in S.M.R., the reason I am saying this is because the physics script in your new game and the one in Captain Bubble make the player jump in the same fashion). Even though the game is repetitive, I am pleased to see that there are many levels (as a fellow game maker I know this is very hard and tedious to create). In your next game, please give the enemies AI instead of tweens, if you make AI, the game becomes less repetitive to the player. But all in all, great job, it is rare that someone makes a game that is good on NG. I look forward to playing your next game!